TODO
Explain how PlayState handles scripts, and how to interact with them yourself in the Library heiarchy.
Explain as well that PlayState Scripts are a common phrase for identifying scripts running in the State itself.
You can also explain why you shouldn't really modify PlayState as a Custom State, since they are 2 seperate managers.
Next steps in learning the In-and-out's of HScript
- Features
- Formatting, and Basic Syntax
- [PREV] Event Callbacks
- PlayState Interaction
- [NEXT] Custom States / SubStates
- Custom Events / Notetypes
- Global Script
- Custom Classes
Written by: ItsLJcool
Last updated: 2025-11-15